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docElem.setAttribute('data-whatclasses', event.target.classList.toString().replace(' ', ','));\n\t }\n\t };\n\n\t var clearElement = function clearElement() {\n\t currentElement = null;\n\n\t docElem.removeAttribute('data-whatelement');\n\t docElem.removeAttribute('data-whatclasses');\n\t };\n\n\t var persistInput = function persistInput(which, value) {\n\t if (shouldPersist) {\n\t try {\n\t window.sessionStorage.setItem('what-' + which, value);\n\t } catch (e) {\n\t // fail silently\n\t }\n\t }\n\t };\n\n\t /*\n\t * utilities\n\t */\n\n\t var pointerType = function pointerType(event) {\n\t if (typeof event.pointerType === 'number') {\n\t return pointerMap[event.pointerType];\n\t } else {\n\t // treat pen like touch\n\t return event.pointerType === 'pen' ? 'touch' : event.pointerType;\n\t }\n\t };\n\n\t // prevent touch detection from being overridden by event execution order\n\t var validateTouch = function validateTouch(value) {\n\t var timestamp = Date.now();\n\n\t var touchIsValid = value === 'mouse' && currentInput === 'touch' && timestamp - currentTimestamp < 200;\n\n\t currentTimestamp = timestamp;\n\n\t return touchIsValid;\n\t };\n\n\t // detect version of mouse wheel event to use\n\t // via https://developer.mozilla.org/en-US/docs/Web/API/Element/wheel_event\n\t var detectWheel = function detectWheel() {\n\t var wheelType = null;\n\n\t // Modern browsers support \"wheel\"\n\t if ('onwheel' in document.createElement('div')) {\n\t wheelType = 'wheel';\n\t } else {\n\t // Webkit and IE support at least \"mousewheel\"\n\t // or assume that remaining browsers are older Firefox\n\t wheelType = document.onmousewheel !== undefined ? 'mousewheel' : 'DOMMouseScroll';\n\t }\n\n\t return wheelType;\n\t };\n\n\t // runs callback functions\n\t var fireFunctions = function fireFunctions(type) {\n\t for (var i = 0, len = functionList.length; i < len; i++) {\n\t if (functionList[i].type === type) {\n\t functionList[i].fn.call(undefined, type === 'input' ? currentInput : currentIntent);\n\t }\n\t }\n\t };\n\n\t // finds matching element in an object\n\t var objPos = function objPos(match) {\n\t for (var i = 0, len = functionList.length; i < len; i++) {\n\t if (functionList[i].fn === match) {\n\t return i;\n\t }\n\t }\n\t };\n\n\t var detectScrolling = function detectScrolling(event) {\n\t if (mousePos.x !== event.screenX || mousePos.y !== event.screenY) {\n\t isScrolling = false;\n\n\t mousePos.x = event.screenX;\n\t mousePos.y = event.screenY;\n\t } else {\n\t isScrolling = true;\n\t }\n\t };\n\n\t // manual version of `closest()`\n\t var checkClosest = function checkClosest(elem, tag) {\n\t var ElementPrototype = window.Element.prototype;\n\n\t if (!ElementPrototype.matches) {\n\t ElementPrototype.matches = ElementPrototype.msMatchesSelector || ElementPrototype.webkitMatchesSelector;\n\t }\n\n\t if (!ElementPrototype.closest) {\n\t do {\n\t if (elem.matches(tag)) {\n\t return elem;\n\t }\n\n\t elem = elem.parentElement || elem.parentNode;\n\t } while (elem !== null && elem.nodeType === 1);\n\n\t return null;\n\t } else {\n\t return elem.closest(tag);\n\t }\n\t };\n\n\t /*\n\t * init\n\t */\n\n\t // don't start script unless browser cuts the mustard\n\t // (also passes if polyfills are used)\n\t if ('addEventListener' in window && Array.prototype.indexOf) {\n\t setUp();\n\t }\n\n\t /*\n\t * api\n\t */\n\n\t return {\n\t // returns string: the current input type\n\t // opt: 'intent'|'input'\n\t // 'input' (default): returns the same value as the `data-whatinput` attribute\n\t // 'intent': includes `data-whatintent` value if it's different than `data-whatinput`\n\t ask: function ask(opt) {\n\t return opt === 'intent' ? currentIntent : currentInput;\n\t },\n\n\t // returns string: the currently focused element or null\n\t element: function element() {\n\t return currentElement;\n\t },\n\n\t // overwrites ignored keys with provided array\n\t ignoreKeys: function ignoreKeys(arr) {\n\t ignoreMap = arr;\n\t },\n\n\t // overwrites specific char keys to update on\n\t specificKeys: function specificKeys(arr) {\n\t specificMap = arr;\n\t },\n\n\t // attach functions to input and intent \"events\"\n\t // funct: function to fire on change\n\t // eventType: 'input'|'intent'\n\t registerOnChange: function registerOnChange(fn, eventType) {\n\t functionList.push({\n\t fn: fn,\n\t type: eventType || 'input'\n\t });\n\t },\n\n\t unRegisterOnChange: function unRegisterOnChange(fn) {\n\t var position = objPos(fn);\n\n\t if (position || position === 0) {\n\t functionList.splice(position, 1);\n\t }\n\t },\n\n\t clearStorage: function clearStorage() {\n\t window.sessionStorage.clear();\n\t }\n\t };\n\t}();\n\n/***/ })\n/******/ ])\n});\n;"]}